Weird and Pissed Off

"Short, controlled bursts." - Art, ranting, and some other weird shit.

Posts tagged gaming.

Borderlands by Eddie Mendoza
I’ve been revisiting this game recently and I’ve found myself falling hopelessly in love with it again. Too late, it seems, since it’s sequel will be launching onto shelves (and into my Xbox) early next month. I don’t think I’ll ever get a chance to beat it at this rate, but that doesn’t deter me from being enamored with a game so wholly enjoyable. Fans of lootin’, rootin’, and shootin’ should keep their eyes peeled for Borderlands 2 which lands on September 18th.

Borderlands by Eddie Mendoza

I’ve been revisiting this game recently and I’ve found myself falling hopelessly in love with it again. Too late, it seems, since it’s sequel will be launching onto shelves (and into my Xbox) early next month. I don’t think I’ll ever get a chance to beat it at this rate, but that doesn’t deter me from being enamored with a game so wholly enjoyable. Fans of lootin’, rootin’, and shootin’ should keep their eyes peeled for Borderlands 2 which lands on September 18th.

We’re Gon Run This Town Yo by *inklou
Journey Concept Art
Journey by Meishali
Battle by Yuza
The Legend Begins by Aquanut
Sorry, We’re Closed by Ry-Spirit

Sorry, We’re Closed by Ry-Spirit

In my quest to discover new games and, subsequently, take advantage of the amazing Steam Summer Sale, I’ve been downloading various demos and testing the waters on a few titles that seem either well done or intriguing.
Enter Machinarium: a hand-drawn point-and-click puzzle adventure from Amanita Design. The game follows Josef the robot as he attempts to rescue his friends from the despicable Black Cap Brotherhood.
I’ll be the first to admit that I’m not the best at gaming. After a while, I tend to get bored of military FPS and most action adventure titles, but at the end of the day, I just can’t pass up a well done puzzle game, regardless of how unpopular that opinion may be. There’s something so uniquely fulfilling about completing a level and progressing the story because I was able to figure out a marginally complicated head-scratcher all on my own. Machinarium aims to not only target players who enjoy that special kind of challenge, but also those who simply want to enjoy the game without all the frustrations. As a helpful incentive, players are provided with a mini-game that serves as a walk-through of sorts. This levels the playing field enough so that anyone can enjoy the game, regardless of your puzzle proficiency.
If you’re a fan of brain teasers and dark, well-crafted narratives, feel free to check out the demo for Machinarium here, and if you’re feeling so inclined, grab the entire Amanita Design bundle for $6.24 while you still have the chance.

In my quest to discover new games and, subsequently, take advantage of the amazing Steam Summer Sale, I’ve been downloading various demos and testing the waters on a few titles that seem either well done or intriguing.

Enter Machinarium: a hand-drawn point-and-click puzzle adventure from Amanita Design. The game follows Josef the robot as he attempts to rescue his friends from the despicable Black Cap Brotherhood.

I’ll be the first to admit that I’m not the best at gaming. After a while, I tend to get bored of military FPS and most action adventure titles, but at the end of the day, I just can’t pass up a well done puzzle game, regardless of how unpopular that opinion may be. There’s something so uniquely fulfilling about completing a level and progressing the story because I was able to figure out a marginally complicated head-scratcher all on my own. Machinarium aims to not only target players who enjoy that special kind of challenge, but also those who simply want to enjoy the game without all the frustrations. As a helpful incentive, players are provided with a mini-game that serves as a walk-through of sorts. This levels the playing field enough so that anyone can enjoy the game, regardless of your puzzle proficiency.

If you’re a fan of brain teasers and dark, well-crafted narratives, feel free to check out the demo for Machinarium here, and if you’re feeling so inclined, grab the entire Amanita Design bundle for $6.24 while you still have the chance.

Brain Age
Executioner by Billy Nuñez

Check out this awesome Queen stationed at the Colonial Marines booth at SDCC. Images by Reddit user fadetoinferno. Find more here.

This summer’s Steam Sale comes after a minor delay - the festivities tend to kick off around the 4th of July, but due to some innocuous and unfortunate setbacks, the party didn’t get started until sometime around yesterday afternoon. It seems it was all worth the wait, however, as the Steam store is practically bursting with deals for any PC gamer waiting to dump a paycheck into Gabe Newell’s pocket.

But don’t go emptying your wallets just yet, folks. The sale continues all the way through the 22nd, with prices dropping and new deals being added nearly every hour. Protip: it’s best to keep your eye on the store and scope out which games you’re interested in, lest you blindly throw down a bucket of cash for a few titles only to discover them bundled together later in the day.

While you’re at it, check out some of the flash deals running on the sidebar. Four games/bundles alternately rotate throughout the day, with timers beneath signalling the duration of their discount. Above that you’ll find a community poll where you can vote on which deal you’d like to score next.

In addition to Steam’s Summer Sale, the Valve store is also running some huge discounts on their merchandise and art, with items running up to almost 70% off. Talk about Christmas in July, or whatever.

This sale is only going on for another week, so collect some coin from your mom’s purse and head on over to the Steam and Valve stores, respectively. You won’t be sorry.